inFAMOUS #4: This issue not only gets us some answers, but promises us more answers in the future. We see here how Moya learns of John White (who, in the game, she pretends is her husband to get Cole to find him). We also get confirmation that Kessler went rogue when he set off the Ray Sphere to "activate" Cole, since Moya is trying to arrest him. Moya finally gets her hands on Cole here, so we're likely to get some answers about her and the government's plans when she and Cole have their "long talk." We're also seeing the reporters from the last few issues sneak into Empire City to get see how bad it is with their own eyes, which should significantly shake up the status quo. Cole's dream sequence is odd, though. He refers to just wanting to protect his "wife and two daughters," but, of course, they weren't his, they were Kessler's. I know it's a dream, so it doesn't really have to make sense, but it left me feeling a little confused about the point Harms was trying to make. Why would Cole be so grief stricken over daughters he never had? Plus, to be honest, we had kind of put to bed the guilt Cole felt over Trish, so it's weird to see it return. Anyway, I'm definitely looking forward to getting some information from Moya in the next issue, and even more so the return of Sasha.
inFAMOUS #5: This issue is a little lackluster in part because Cole spends most of it imprisoned by Moya. Most of the issue is dedicated to the two intrepid reporters interviewing survivors of the Ray Sphere explosion and getting confirmation that the government is lying about its activities and "support" of Empire City. We see Zeke and the cop with whom he and Cole have been working approaching the aircraft carrier where Cole is being held. However, in the end, Cole is freed by Sasha, who has managed to free herself. I can't remember if she did so in the last issue or if it was ever explained how she did. But, it feels a little forced (she only managed to free herself from Moya's clutches just in time to free Cole?) as well as unnecessary (why bother having Zeke and the cop try to rescue Cole at all?). Sasha's character wasn't really all that well developed in the game, if I remember correctly, so her motives are all the more confusing here. However, Harms does a good job in this issue building up the tension as we wait to see how some loose ends are going to resolve themselves, like whether the reporters are going to manage to get out their story and how Cole is going to defeat (or if he's going to defeat) Kessler's monster. I still don't know if this series would appeal (or make sense) to people who aren't fans of the game, but, as a fan of the game, I'm still pretty satisfied. Most importantly, I'm keenly anticipating the release of the game, exactly what Sucker Punch wants!
inFAMOUS #5: This issue is a little lackluster in part because Cole spends most of it imprisoned by Moya. Most of the issue is dedicated to the two intrepid reporters interviewing survivors of the Ray Sphere explosion and getting confirmation that the government is lying about its activities and "support" of Empire City. We see Zeke and the cop with whom he and Cole have been working approaching the aircraft carrier where Cole is being held. However, in the end, Cole is freed by Sasha, who has managed to free herself. I can't remember if she did so in the last issue or if it was ever explained how she did. But, it feels a little forced (she only managed to free herself from Moya's clutches just in time to free Cole?) as well as unnecessary (why bother having Zeke and the cop try to rescue Cole at all?). Sasha's character wasn't really all that well developed in the game, if I remember correctly, so her motives are all the more confusing here. However, Harms does a good job in this issue building up the tension as we wait to see how some loose ends are going to resolve themselves, like whether the reporters are going to manage to get out their story and how Cole is going to defeat (or if he's going to defeat) Kessler's monster. I still don't know if this series would appeal (or make sense) to people who aren't fans of the game, but, as a fan of the game, I'm still pretty satisfied. Most importantly, I'm keenly anticipating the release of the game, exactly what Sucker Punch wants!
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